Showing posts with label Neil Gaiman. Show all posts
Showing posts with label Neil Gaiman. Show all posts

Thursday, February 12, 2009

Batman #686: "Whatever Happened to the Caped Crusader?" (Part 1)

Picking up where Grant Morrison left off, Neil Gaiman’s Batman #686 presents yet another spin on the death of Batman. This one also appears to be taking the “It’s all true” approach to Batman, mixing elements of pre-Crisis Catwoman with post-crisis Barbara Gordon and a reincarnated Joe Chill for a pretty mysterious opening. Is this a dream like trip through hypertime that Batman takes on his journey between worlds? Are the various deaths he experiences a piece of his journey through Darkseid’s Omega Sanction? Or is it just an excuse for Gaiman to get a bunch of characters he likes together and tell some fun stories about Batman.

I haven’t written that much about Gaiman on this blog, but I do love his work. Sandman was the first long form comics series I read, and I still think it’s one of the high points of the medium. I was debating at the New York Comicon who the fourth best writer in comics is, with everyone having the foregone conclusion that Moore, Gaiman and Morrison are the top three. I can’t argue with that, Gaiman doesn’t write that many comics, but what he writes is usually really strong. 1602 didn’t work so well, but I’ve liked pretty much everything else I read by him in comics.

I’d still love to see Gaiman get to conclude his Miracleman run. I’ve only read “The Golden Age,” and there he did the near impossible of following up on Alan Moore’s legendary run in a way that didn’t step on what Moore had created, and only served to deepen and expand the universe. It’s a shame the series has been trapped in legal limbo for so long, one day, hopefully Gaiman will be able to finish the story.

When reading a Grant Morrison comic, the thing that overwhelms you is the amount of ideas. In Final Crisis, there’s a dozen cool concepts littered on every page and you can’t believe that he has this vast store in his mind to draw from. With Gaiman’s work, what has always amazed me is the huge amount of stories. Sandman knitted together its larger story with countless standalone stories. Where do they all come from? This issue is similar to a lot of Sandman arcs in that it uses a gathering of a bunch of people as a framing device for various smaller tales, each from a notable member of Batman’s supporting cast.

I’m not sure what the end result of all this will be. How can all these different incarnations of the characters be there together? I think it’s the perfect thing to tie in with the Omega Sanction, that this is Bruce’s hallucinatory journey through a series of different lives and deaths, watching all his friends betray him and leaving him utterly alone. Selina, particularly this Earth 2 version, and Alfred have always been allies of Bruce, why would they kill him?

The Selina story covers a piece of the Batman mythology that I love, but hasn’t really been touched on in either of my two favorite comics Batman stories, Morrison’s Batman RIP or Miller’s The Dark Knight Strikes Again. The uncertain flirtatious relationship between Selina and Bruce, Batman and Catwoman, can be great because it explores the thin line between Batman and the criminals he hunts. If Catwoman can so easily switch sides from good to bad, why can’t Bruce do the same thing, and, could he find himself on the other side without even meaning to be there?

The relationship is most brilliantly explored in what is still the finest Batman film, Batman Returns. There, we see Bruce go one step further than he does in this comic and offer to throw away the Batman persona and settle down with Selina, only to have his image of an idyllic homelife rejected. The two of them need that fire to be together, they aren’t normal, and can only really be together as Batman and Catwoman. One of the things I love about the film is Selina’s defiant rejection of his offer of a classic heteronormative dream life, marriage to the most eligible bachelor in Gotham, a good looking guy who’s also incredibly rich. She has moved beyond that world now, and doesn’t play by their rules.

Wonder Woman is so messed up in a history of bondage and power/subservience, I’d argue that Catwoman is DC’s real feminist hero. Sure, she may be a villain some of the time, but the character argues for a rejection of traditional feminine roles, and the embrace of a new kind of independent lifestyle. I’d really like to see Morrison’s take on the character in his next batch of issues.

Catwoman’s story here is largely about the impossibility of being together with Batman, primarily because he has his way of doing things, and doesn’t see much room for someone with her own approach. He is attracted to her when she’s a criminal, but when she tries to fight crime, he just chastises her for doing it “wrong.”

Here, Selina does achieve the kind of domestic dream that she rejected in Batman Returns, but she gradually loses the fire that drove her as time goes on. In letting Batman die on the couch, she is making it possible for her to kill herself. As long as he was out there, there was always the hope he’d come back to her, and things could be like they were. When he comes back and she finds out that he knew she was there all the time, but never chose to see her, she decides that it would be best to let them both die together. Only, she’s too scared to do herself, and instead she just watches the man she loved, a piece of herself, die.

The Alfred story is also extremely interesting. It works fine as a straight up elseworlds type story, but I’d argue it functions more as Alfred exercising his guilt for enabling Bruce’s delusions over the years. In letting Bruce become Batman, Alfred indirectly upped the ante in the crime stakes, and paved the way for supercriminals like The Joker. We see that dramatized here with the story of Alfred literally creating supervillains as a way to make Bruce feel better.

The whole story feels a bit like the portions of Watchmen that discussed how much better it felt to go out in costume when the villains were wearing costumes too. If Alfred hadn’t created ‘The Riddler,’ Bruce might have gotten over his depression naturally and given up the illusion of being Batman. But, Alfred kept raising the stakes to keep him happy, and eventually the illusion he’d constructed spun out of control.

And, as time went on, the illusion became real, which is discussed in the scene with Bruce and Alfred at the window. The fight against evil is real, therefore the evil itself must be real as well. The whole story is interesting in light of the rampant speculation that Alfred was the force behind the Black Glove, and also in light of the idea that Bruce was his own worst enemy, another possible candidate for Black Glove status. Batman RIP was largely concerned with the idea that only Batman himself could come up with a villain powerful enough to defeat him. This story would take place early in Batman’s career and play off the idea of Batman and The Joker as symbiotic entities, each becoming more violent and powerful in response to each other, riding together on an inextricable path towards destruction.

I’m still not sure what the overall setup for the story is, but this was a great, really dense issue that brought back memories of just how good a comics writer Gaiman can be. This is stronger than 1602 or Eternals, and it made me wish that he’d jump back on an ongoing, or just do some more work in the DCU or anything. I want more Gaiman comics. But, for now, this two parter will do.

Tuesday, October 18, 2005

Mirrormask

Mirrormask was a film I was really interested in seeing because it's made by Neil Gaiman and Dave McKean. Gaiman wrote the incredible comic series, Sandman, one of my favorite pieces of fiction. It's a landmark work in the history of comics and is certainly the best comic ever made that's not by someone named Moore or Morrison. McKean did the covers for Sandman and also has done some incredible comics art himself, including the great book Cages.

The film is very similar to their previous works, but the change of medium makes this forgivable. It's often difficult for artists to make the transition to directing film. If you've got a crew, it's pretty easy to shoot a film, but a lot of people moving to film from other mediums end up shooting stuff like Sin City, very static, sticking closely to storyboards and not really using what's uniquely cinematic. It's difficult to say how much input Frank Miller had into the direction of Sin City, but the film adds very little that wasn't already in the comic, so even though I enjoyed the film, I didn't feel like there was a particular reason to make it, other than to just get the stories out to more people.

McKean does not direct like Miller did, the film he makes has a lot of moments that are uniquely cinematic, and he created a really interesting cinematic world and style. The opening sequence is really well put together. I loved the cutting and visual saturation of everything. You were drenched in visual excess and that was very cool to experience. I liked the subtle use of split screen when Helena was speaking with her mother. And even though I don't generally like circus stuff, this was really interesting to watch. The filmmaking makes you experience the feeling of the circus more than just sticking the camera in one place and letting the people perform would.

This movie falls firmly into what I call the '80s Fantasy' genre, which consists of a teen protagonist who lives a boring life expressing a desire for something different, at which point they're taken into a a fantasy realm, where they have a whole bunch of adventures and return home with a new appreciation for their everyday life. In making this film, Gaiman and McKean set out to create a Labyrinth for the 21st century, and the influence is obvious, right from the sock puppet business at the beginning. The entire narrative structure is the same as Labyrinth.

The surprising thing about this film was how compelling the real world sequences were. Normally the filmmakers are trying to get into the fantasy as quickly as possible, but there was a lot of really interesting emotional stuff going on here. I actually wouldn't have minded if the entire film focused on the real world problems because McKean was able to shoot those segments in a really interesting way. I loved the setting outside the apartment, with the vast landscape off in the distance. Emotionally, these scenes were very strong and I really felt for Helena, and the mix of guilt and fear she carries.

Even though I love Gaiman's writing, he's got a lot of things that bother me that constantly pop up in his work. His strongest stories are the ones that are dark and serious, when he does whimsical stuff, the work frequently seems like it thinks it's more clever than it actually is, and he frequently gets in the habit of throwing out a bunch of wacky concepts rather than focusing on the emotional development of the characters. Most of Sandman stayed in a dark, serious place, meaning that the pieces that were comedy, like Delerium, worked well because they were the exception. When it's all this goofy comedy, it just doesn't work.

Mirrormask has a plot that's very similar to Coraline, his young adult novel about a girl who wanders into an alternate dimension. Both works are good, but the restrictions of a young target audience seem to lead to the works holding something back. Mirrormask has a lot really dark, great stuff, but isn't there consistently enough to be a truly great film.

I wasn't a fan of the sock puppet thing at the opening, that seemed like something that had been done too much, Labyrinth pulled off something similar, but twenty years have passed, and it's not fresh any more. However, after that, there's very little of the bad Gaiman tics. The opening chunk of the film is some of his most grounded, realistic writing and it's emotionally affecting.

For me, the beginning and ending of the film are great, it just suffers a lot in the middle. My biggest problem with most films in the '80s Fantasy' genre is the fact that there's not quite enough story to make a film, so they always rely on having the main character running into some wacky stuff along the way, some hilarious episodes that will show off the visual skill of the filmmakers. There's always that point where the film's sort of adrift, where the person's in this new world, but isn't sure what to do and just wanders around meeting strange things. I enjoy non-narrative filmmaking, but the problem is the things the filmmakers come up with usually aren't clever or entertaining enough to justify their screentime.

And sadly that's the case here. The first time the Sphinxes appear, they're very cool, and the book stuff is pure Gaiman, but by the time they get to the Sphinx with the riddles, I just wasn't dazzled by this stuff anymore. The film was progressing forward slowly without any emotional development for Helena.

Also, this was the only point in the film where I felt the presence of the green screen. In later scenes, the effects were completely seamless, but when the story was weak, I was taken out of the world. However, throughout the film, the acting is top notch, particularly from Stephanie Leonidas. It can't have been easy acting in a greenscreen world, but she pulled it off in a really top notch performance.

I will say that even though I thought the exploring the world section hurt the film, it was beautiful and very cool to see the McKean style in a film. I liked the fact that all the masks made the characters look like McKean drawings come to life, and on the whole, the effects were seamless. It's astonishing that they pulled this off with a 4 million dollar budget.

So, the film was losing me, but once Helena gets captured by the queen, it all picks up and up until the end is really great. I loved the 'Close to You' sequence, the combination of music and visual was perfect, making a really surreal moment. I loved the design on the jack in the box things. Also, I really liked Helena's goth fabulous wardrobe at the end, I'm sure a lot of Gaiman's fans who see this movie will be appropriating the style, that is if they don't already have lace up leather gloves.

As the film ends, it implies that the entire middle section is a dream, and if you view it that way, the conflict at the end, between the two Helenas, is essentially Helena confronting her guilt over what she said to her mother. Earlier, she said that she wanted to live a normal life and when Anti-Helena steals her life, she sees what that normal life would consist of. As a circus performer, they all hold on to something essentially childlike, a view of the world as full of wonder, something that's reflected in her drawings. However, Anti-Helena tears the drawings down and rather than existing in the realm of imagination, she lives on a purely physical. She smokes, she 'snogs' with boys and dresses in a cliched rebel teen style.

So when she looks through the windows she sees her wish fulfilled, and realizes that it's not what she reallly wants. This life repulses her and makes her appreciative of what she does have. So, at the end she has to consciously reject this lifestyle, and reclaim the life she did have, except now she knows that this is actuallly what she wants. She doesn't need to grow up so fast.

I'm a little hazy on what happens at the end to allow Helena to reclaim her life, but I figure that's the dream breaking down, so it doesn't have to make that much sense. Basically, the world is subject to Helena's will, and when she demands her life back, she gets it. And at the end, she's backk at the circus, only happy now instead of unappreciative.

The ending of the film raises some issues. Is it right for Helena to shy away from the adult world, most notably her quite repulsed reaction to seeing herself 'snogging'? I take it to be more that Helena is rejecting this accelerated development. Rather than having meaningless physical relations, she would want a relationship that goes deeper and fires her imagination. The most troubling thing for her is the destruction of her art, and by extension of the person that she is. She really likes the life she has, and the guilt she has over what she told her mother plagues her throughout the film.

The other thing that was great throughout the movie was the music. Reading Cages, you could tell that McKean was a big fan of jazz, and this film has a great score that's a combination of jazz and electronica. I love the trumpets and clarinets, it really helps to build the mood of the film, and is totally integrated into the storytelling. It's one of the most unique film scores I've ever heard, and it worked perfectly here, with the 'Close to You' scene as a highlight.

So, the film concluded on a real high note, and was generally top notch. Gaiman and McKean certainly made no concessions to the studio, this is a very pure hit of their vision. The problem with it lies in the second act, which makes the film good, instead of great. Of course, on a second viewing, maybe I'll appreciate it more, but we'll have to wait on that. On the whole though, they were completely successful in making a 'Labyrinth for the 21st century,' and I would argue this film actually surpasses Labyrinth, though I do miss the Bowie presence. However, in most other respects this film surpasses it, and I think it's that rare film where the cliche is actually true, it's got something for the whole family to enjoy.